Best ps3 games so far


















Plus, the Necromorphs in this sequel are true abominations: they set the gold standard for video game monsters, and deliver some trouser-ruining scares. No dialogue, no overt plot, no combat, no way to die. Yet has any game ever provided a more complete experience, filled with so many agonized, terrifying lows and such jubilant, exhilarating moments of joy? Well, yeah, but not many of them Thatgamecompany's Journey is a masterpiece of abstract storytelling, emotion through gameplay, and exquisitely beautiful world-building.

Its freeform exploration and platform-puzzling are captivating in themselves, but every single element of Journey, from visuals, to sound design, to the very feel of control, is precisely designed to evoke deep and affecting meaning every step of the way. And as for its anonymous co-operative multiplayer, you simply will never have felt so attached to another player in a video game.

Not ever. One of the most economically brilliant games on the PS3, XCOM: Enemy Unknown delivers enough thrilling, edge-of-the-seat action, cerebrally satisfying gameplay, and engrossing emotional involvement to rival any AAA epic. All without a single moment of real-time action. Its turn-based squad-shooting is immediately accessible, even to a total strategy noob, yet holds fathoms of depth once you've navigated its friendly-as-a-hug learning curve.

Despite superficially playing like a board game, its skirmishes and ground wars unfold in spectacular fashion, creating the kind of emergent set-pieces and skin-of-the-teeth stand-offs that you'll remember as real-time, Hollywood blockbusters. It takes 20 minutes to pick up, but you'll be obsessing into many a late-night for months. An absolute gem. From the moment it begins, Wolfenstein: The New Order screams with howling intensity and purpose. The series has never dabbled in subtlety, and that's no different here: you're still BJ Blazkowicz, you're still Nazi Hunter Supreme, and you're still ruthlessly efficient at your job.

But what should be a mindless shooter suddenly finds itself examining the human cost of endless war and soul-crushing fascism, and thanks to the team at MachineGames, it's pretty good at doing both. You'll come for the dual-wielding MPs and old-school action, but you'll stay for the branching narrative and fleshed-out characters. Oh, and you'll shoot Nazis on the moon. Come on. Here's an interesting thing.

Zombies are one of the most used - overused, in fact - tools in horror gaming, but very rarely are they actually scary. Lumbering, meaty target practice, that's what they usually are. The Walking Dead , however, gets back to the root of what makes zombies, and good horror in general, affecting: Real, slow-burning, emotionally powerful human drama. With some of the best writing and acting in games, not to mention the most painful, almost impossible moral decisions, The Walking Dead drops you into a nightmare situation and forces you to try to make not the best of it, but the least-worst.

You'll agonize over every choice and conversation, and in the end, you'll never have entirely the right answer. There are no heroes here. Just those still left alive. There are a lot of things to talk about when discussing the greatness of Street Fighter 4. There's the seamless blend of endlessly explorable, opened-ended depth and immediate, pick-up-and-play accessibility.

There's the immaculate balance across a roster now comprising 39 fighters. There's the wonderful sense of humor in the game's combat animations and character design, the latter tied beautifully into each world warrior's play style and flow. But there's something much simpler at play in Street Fighter 4 that isn't talked about half enough, and that's the fact that it's just immense fun, pure and simple.

The fighting game of a generation, no two ways about it. Probably the biggest evolution Grand Theft Auto has enjoyed since it went 3D, GTA 5 takes the essence of what has always made the series great, dismantles it, and rebuilds it with a new, fresh, altogether more thoughtful, and entirely reinvigorated structure.

The three-protagonist set-up does far, far more than simply mix up the characterization, building sophisticated dramatic irony as three separate storylines twist and conflict, all under the control of the player. Even better, it's now finally possible to play GTA any way you want to and have it make sense. Between naive nice-guy Franklin, aggressive family-man Michael and benevolent psychopath Trevor, suddenly all play-styles are catered for without breaking the integrity of the game's stunningly realized world.

As for that world It takes days - weeks, maybe - of immersion to truly realize its nuances, but for now, just know that in terms of form, feel, and function, it's the closest games have yet come to recreating the real world.

It's a close call. While GTA's San Andreas is a more densely detailed world, there's a certain beauty to the concept and story of Red Dead that just tips it for us. Few other games create such a glorious sense of time and place. All your actions and interactions within its rugged landscapes just make sense, and it's the perfect backdrop for John Marsden's tough tale of injustice and loss - a narrative that climaxes in one of the boldest, most memorable endings of any game, ever.

The journey to this mountain is broken into several sections the player must traverse. These sections are laced with puzzles that the player must also solve to move forward. Journey was released to praise from players and critics alike, and it won several Game of the Year awards and was nominated for an award for its breath-taking soundtrack.

It is also widely considered one of the greatest games ever made. Flow is a calming rhythmic game, as opposed to the fast-paced rhythmic games like Guitar Hero. Flower is a game where you play as the wind and collect flower petals. It is arguably one of the most peaceful experiences ever.

You can get all three in one package and enjoy them for years to come. JRPGs are a massively popular genre of the industry, even in the west. Part of their appeal was thanks to the PS3, which had a huge library of these games for western audiences to enjoy. Ni no Kuni: Wrath of the White Witch may be one of the finest examples of the genre, and is the perfect entry point for anyone looking to break into the genre. The story follows a young boy named Oliver. When his mother passes away after saving Oliver from drowning, his stuffed animal - a gift from his mother - comes to life.

The game accomplishes this, thanks largely in part due to the artwork from acclaimed Studio Ghibli. As the player explores, they must also battle monsters with human companions and familiars - captured enemy creatures that can fight for you. Ni no Kuni was highly praised and became one of the best-selling games on PS3. It is also a testament to the outstanding hardware on the PS3. The game was a glimpse into what would really be possible in the next generation of consoles.

The game follows three protagonists. The first is Michael, a professional criminal who retires after one final score that leaves him set for life. Years later, players take over as Franklin, a young and ambitious Black man looking to escape the environment he grew up in.

He is a parody of the deranged and violent behavior GTA players regularly engage in. It is also thought-provoking criticism of a sensationalist and egotistical culture. While many Mortal Kombat titles in the past were remembered for their excessive gore and not for their fighting engines, this iteration of Mortal Kombat is a legitimate competitive fighter, and it has enough gore to make parents run for the hills.

Even though the single-player modes are rife with imbalances, the core experience in Mortal Kombat is exciting, challenging, and so so bloody. I think we all can agree that the plotlines in Mortal Kombat are a bit ridiculous. Ice ninjas, half-dragons and thunder gods are commonplace in this series.

He kills everybody at the end of the Mortal Kombat storyline, so Raiden sends a message back through time to prevent it. The result? Alternate history. Mortal Kombat returns to a 2D plane in the Komplete Edition.

When it comes to the basics, each character has a set of simple moves as well as a bunch of special attacks. The gauge is divided into three segments, and those segments can be spent in different ways. The gameplay in Mortal Kombat will be different for those of you accustomed to the speed and fluidity of games like Super Street Fighter IV. Landing a combo and executing special moves is more visceral here then in other games. So, with exciting combat, bloody fatalities and tons of things to unlock, Mortal Kombat sounds incredible.

For every cheap slip down a chasm or tumble over the edge of a staircase that sends you plummeting hundreds of feet to your death, there are dozens upon dozens that will teach you the cold, hard truths of this world: nearly every enemy is a potential life-ender, and a proper defense and careful use of your equipped weapon are paramount in every single encounter. Every single person that owns a PS3 should at the very least rent this game to see what all the fuss is about, and those that can remember the good old days when games taught through the highly effective use of intense punishment and a heavy price for not playing should scoop this up instantly.

It is the perfect blend of engaging gameplay and an emotionally complex and impactful story. That explains why it was met with critical praise and showered with game of the year awards. The impact of the game can still be felt in the industry as video game stories have become deeper and more complex since.

You play as Joel, a man who has lost everything after society has collapsed thanks to a dangerous strain of Cordyceps that infects humans. Now a smuggler, Joel accepts a simple job: deliver a girl named Ellie to a terrorist group known as the Fireflies.

However, after things go awry and learning Ellie is immune to Cordyceps, Joel must embark on a nationwide odyssey to get Ellie to the Fireflies and develop a cure. The two must fight through fungal-infected enemies who are basically zombies , as well as dangerous scavengers called Hunters. The violence is slow and visceral, making the game feel more real than it should be. The slow bond that forms between the two protagonists is also natural and believable, and it all culminates into one of the most shocking and conflicting moments in video game history no spoilers here.

The Last of Us is one of the swan songs of the PS3 era, and it is one of the most significant games ever made. Putting it on this list is a no-brainer. Hideo Kojima is one of the most influential and visionary creative directors in video games. Votes: 21, M Action, Adventure, Fantasy. Armed with his deadly double-chained blades, Kratos must take on Greek mythology's darkest creatures to destroy Olympus and the mighty Zeus himself.

Votes: 9, T Action, Crime, Fantasy. You control Batman as he fights to subdue The Joker and his fellow inmates when they seize control of the Asylum on Arkham Island. Niko Bellic comes to Liberty City, America to live the good life, but ends up having to assist his dangerously indebted cousin Roman with his financial troubles, by any mostly illegal means necessary.

Votes: 33, After being asleep for a century, Rayman and friends are awakened by Murfy who tells them that the 10 princesses of the land and the Teensies have been captured, and so they set out to defeat the new threats. Votes: 1, Treasure hunter Nathan Drake embarks on a quest in search of the Atlantis of the Sands while battling an ancient, sinister organization.

Votes: 20, M Action, Adventure, History. Desmond Miles is trained to become a modern-day Assassin through the resurrected memories of ancestor Ezio Auditore da Firenze, who uncovers a massive Templar conspiracy in Renaissance Italy leading to the new Pope.

Votes: 22, Ratchet and clank find their home world attacked by the infamous emperor Tachyon and must go on the run while trying to find the other lombaxes. After being freed by the Emperor of Tamriel, the hero must prevent the gates of Oblivion from spreading throughout the Empire. Votes: 12, A cursed warrior travels to Drangleic, the forgotten land of a once-great king, hoping to find a cure before going insane.

Votes: 2, E Adventure, Fantasy. Sackboy is back in a brand new adventure to save Craftworld from the Negativatron. Help Sackboy get through many levels to get prizes and save the world. Votes: M Action, Adventure. While skydiving, Jason Brody and his friends land on an island overrun by pirates, where Jason is torn between fighting for the Rakyat resistance and rescuing his friends.

Votes: 17, The great kingdom of Boletaria has fallen into disparity. King Allant has aroused the Old One from its long slumber, and a great fog descends upon the land, bringing forth great soul-devouring demons. M Action, Adventure, Comedy. The fifth chapter arrived after the PS4 arrived, but what a fitting end to the generation it was.

Long term fans will know just how magical Yakuza 5 was, and still is. Instead, we got a WWII shooter…with a twist. Mass Effect 3 Was the ending a criminal act? Depends who you ask, but fumbled finale aside, Mass Effect 3 brought the story of Commander Shepard to a rousing end.

Sucker Punch went some way to correcting this with a bigger, more vibrant sequel set in a New Orleans-inspired city and some fancy new powers. It upped the mission variation, and pushed the ongoing story into more interesting places.

Written and directed by Andy Serkis King Kong, Lord of the Rings , as well as future Tomb Raider writer Rhianna Pratchett , Heavenly Sword told a visually handsome tale of Nariko, a flame-haired warrior thought to be a prophesied divine warrior who finds herself thrust into a battle with the evil King Bohan Serkis and embroiled in the search for the titular sword.

Heavenly Sword was a stunning-looking game for its time, holding up well even now. A little Yakuza here, a pinch of Arkham Asylum there, a touch of Burnout , and many others. Sleeping Dogs was a surprise hit that many were hopeful for a sequel of, but that sadly looks further away than ever given recent events with the developer.

It takes the best of the final fantasy series and makes it modern but without losing the feeling of nostalgia. Making it accessible for consoles. The threat of permadeath helps shape your initially bland grunts into a pack of war heroes. Ones you may just end up feeling devastated by when they make one wrong move and end up dead forever.

Endlessly replayable, and unlike anything else on PS3, Enemy Unknown re-released with the rather excellent expansion built in as Enemy Within a year later is superb. Killzone 2 So much hype, smoke and mirrors surrounded Killzone 2 prior to launch, with much fuss made over an early trailer looking significantly better than it did in later reveals even though it still looked pretty damn good in the end , and that did some damage to a franchise on the cusp of something bigger.

It was a worthy alternative to the Call of Duty juggernaut, but lousy timing, launching on the console trailing in the wake of the , and plain bad marketing scuppered the true potential of Killzone. Naturally Ubisoft returned to the Creed soon after with the start of a three-game long tale of Ezio Auditore da Firenze and his quest for vengeance against the Templars. Hopping around the rooftops of Renaissance Italy, and slyly stabbing corrupt folk was a much more joyful thing now, and the various Italian cities were fascinating places to explore.

Some argue this is as good as the series ever got, perhaps not, but it remains the most important chapter. Catherine Taken at surface value, Catherine is a simple puzzler with an offbeat anime story.

If you dig deeper into it however, Catherine is actually a great horror story about growing up and commitment. It has humour, a protagonist who you both feel empathy and disdain for, and a group of characters who feel like a typical group of friends. The meat of the game takes place in the dreams of our main man Vincent Brooks where block puzzles must be solved to reach the doorway at the top so Vincent can escape his nightmares which get fleshed out in some disturbing ways.

The now iconic moment where you emerge from a sewer tunnel and into the blinding sunlight and survey an intimidating and exciting amount of possibilities before you is a fond memory of many a player, and a trick never repeated with quite the same lustre since. A sprawling RPG epic the likes of which was unheard of on consoles, Oblivion was one of the brightest beacons of hope in the early days of the generation, a real indicator of the scope that could be achieved.

The answer is a Deus Ex: Invisible War and b with spectacular failure.



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